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Visual C++ 4 Unleashed
Inside Front Cover
Topic Quick Reference
Visual C++ 4 Unleashed
Overview
Preface
About the Author
What Is New in Visual C++ Version 4?
What Is New in the Developer Studio?
1 Visual C++ and the Developer Studio
2 Project Creation and the AppWizard
3 The ClassWizard and the WizardBar
4 Source Browsing
5 Debugging and Profiling
6 Code Reuse with the Component Gallery
7 Operating System Overview
8 The Message Loop
9 Windows, Dialog Boxes, and Controls
10 Resource Files
11 Drawing and Device Contexts
12 Threads and Processes
13 Memory Management
14 File Management
15 The Windows Clipboard
16 The Registry
17 Exception Handling
18 Microsoft Foundation Classes: An Overview
19 Exploring an MFC Skeleton Application
20 Working with Documents and Views
21 Dialogs and Property Sheets
22 MFC Support for Common Dialogs and Common Controls
23 Using OLE Controls
24 Device Context and GDI Objects
25 Serialization: File and Archive Objects
26 Collection Classes
27 Exceptions, Multithreading, and Other MFC Classes
28 Object Linking and Embedding: An Overview
29 OLE Servers
30 OLE Containers
31 OLE Drag and Drop
32 OLE Automation
33 Database Programming Through ODBC
34 Data Access Objects
35 Writing Messaging Applications with MAPI
36 OLE Control Development
37 Multimedia Applications
38 Implementing Context-Sensitive Help
39 TCP/IP Programming with WinSock
40 Building Custom AppWizards
41 The OpenGL Graphics Library
42 Telephony Applications with TAPI
43 Network Programming with Pipes and Remote Procedure Calls
44 High-Performance Graphics and Sound: The Game SDK
Bibliography
Book Order List
What's on the CD-ROM
Inside Back Cover